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OpenVMS Hobbyist Program | Hobbyists and OpenVMS | How I Use OpenVMS
Author restoring the game DOOM?
OldIron
Member

Posts: 3
Joined: 15.04.07
Posted on April 15 2007 15:23
Hello,

I recently re-acquired an old Alpha. I would like to get the game Doom back up and running, but for some reason, I cannot for the life of me get the BACKUP command to open this file.
The unzip creates the DOOM.BCK file, but from there, I cannot seem to get it to restore.
Any advice or directions would be GREATLY appreciated!
Actually, my older brother and I want to start playing again, and once the machine is stable, I want to make it a limited access machine on the web.
Below is the url I grabbed the game from.

http://www.openvmshobbyist.org/GAMES/DOOM.ZIP

Thanks for any help...

OldIron
Author
imiller
Administrator

User Avatar

Posts: 277
Location: UK
Joined: 24.02.06
Posted on April 16 2007 00:23
what do you get when you do
BACKUP/LIST DOOM.BCK/SAVE

Is this successful?

If ok the restore the contents

BACKUP DOOM.BCK/SAVE dev:[dir...]
http://www.encompasserve.org/~miller/
Author Not a 'saveset'
OldIron
Member

Posts: 3
Joined: 15.04.07
Posted on April 16 2007 04:57
Sorry about the beginner questions, but hey, it's been 20 years since I did ANYTHING with VMS <G>...

Well, your command responds that it's not a saveset.

I'm guessing that the copy I grabbed from here and saved on my little FTP isn't 'configured' right or something.
Problem is, I'm moving slowly one step at a time, and I haven't gotten a browser up yet, so grabbing direct from openvmshobbyist isn't a viable option yet. I'm having trouble with mozilla, and I just DL'd netscape, but haven't had time to get serious yet.

Is there a command to 'reset' the .zip or .bck file to VMS specs, if this is in fact the problem?

Thanks again for your patience...

OldIron
Author That did it!
OldIron
Member

Posts: 3
Joined: 15.04.07
Posted on April 18 2007 18:54
Jeez

If I only remembered that simple command <G>..
Found the utility, ran it and voila! perfect saveset once again!
Thanks for the directions and advice!

Now it's up and running!

Anyone want to play <G>

Actually, I'm thinking of putting the game on an open port for any who wants/asks to play. (I wonder if anyone would want to play an old game like this other than me and my brother.)

OldIron
Author RE: restoring the game DOOM?
jferraro
Member

Posts: 12
Joined: 06.06.08
Posted on August 16 2008 17:15
Funny... I'd been wondering the same thing. A month or so ago, I put five or so of the old games online with a public [captive] games account. Word of mouth (thus far) has generated quite a steady stream of folks on my machine.

On that topic, yesterday I recompiled a Z-code interpreter so I could play some of the old Scott Adams games (e.g. Pirate Cove). I put them online, but the quickly pulled them offline because I was unable to locate any "freely available" documentation. Anyone know the copyright status of these games -- I believe they were part of the old Infocomm days...

Joe
9563501
Author RE: Infocom documentation status
lexthehex
Member

Posts: 6
Location: Devon, UK
Joined: 19.02.08
Posted on March 14 2009 03:59
I also compiled an Infocom interpreter ('Zip') for my OpenVMS system. Regarding the copyright status of Infocom games and their documentation, Activision (http://www.activision.com - warning, lots of annoying animated stuff) probably still own them. This is very annoying to me as they haven't produced any new compilations for a long time and they're now getting rare (occasionally some of the Lost Treasures Of Infocom series appear on eBay).
15101050 http://brooknet.no-ip.com/
Author RE: restoring the game DOOM?
commodorejohn
Member

Posts: 11
Joined: 19.11.12
Posted on May 23 2014 06:00
Old thread, but I'm curious - I've managed to download the DOOM ZIP archive from this site and extract it on my VAXStation without issue, but I can't get the BCK file to restore properly - BACKUP claims that it's not a valid save set. I know there can be issues with VMS file attributes not getting set correctly, but since I passed the ZIP through untouched and extracted it on the VAX using a native unzip utility, I thought that should all get set correctly. Am I missing something?
Author RE: restoring the game DOOM?
reinhardtjh
Member

Posts: 32
Location: Fort Worth, TX, USA
Joined: 15.12.05
Posted on May 25 2014 20:55
Yeah. It suffers the classic problem of a VMS save set transferred via a non VMS FTP program. You need the DCL command file that sets the RMS file characteristics back to the correct ones for a BACKUP saveset.

Check out the information here: http://h71000.www7.hp.com/openvms/freeware/backup.html

john H. Reinhardt
Author RE: restoring the game DOOM?
Bruce Claremont
Member

Posts: 623
Joined: 07.01.10
Posted on May 27 2014 02:31
$! RESET_BACKUP_SAVESET_ATTRIBUTES.COM
$!
$! P1 is the specification of the BACKUP
$!
$! This procedure resets the record format and
$! length attributes of a BACKUP saveset --
$! can get "broken" during certain sorts of
$! transfers -- such as FTP. This procedure reads
$! (undocumented) saveset record attributes
$! out of the target
$!
$! First render the saveset readable, and
$! check that the file exists.
$!
$ Set File /Attributes=(RFM:FIX,MRS:512,LRL=512,ORG=SEQ,RAT=NONE) 'p1'
$!
$ Open/Error=whoops/Read BckSaveset 'p1'
$ Read/Error=whoops/End=whoops BckSaveset Record
$ Close/Nolog BckSaveset
$!
$! Find the blocksize from within the record...$
$ BlockSize = 0
$ BBH_L_BLOCKSIZE = %x28*8
$ BlockSize = F$CVUI(BBH_L_BLOCKSIZE, 32, Record)
$ If BlockSize .lt. 2048 .or. BlockSize .gt. 65535
$ Then
$ Write sys$output "Unexpected block
$ Goto whoops
$ Else
$ Set File /Attributes=(RFM:FIX,LRL='BlockSize', MRS='BlockSize',RAT=none) 'p1'
$ endif
$ exit
$!
$WHOOPS:
$ Write sys$output "Error"
$ exit
Author RE: restoring the game DOOM?
fluidbyte
Member

Posts: 4
Location: USA
Joined: 22.09.09
Posted on January 12 2015 18:29
A handy command I learned to run to fixup a BCK savesets once transferred back to VMS from beyond VMS comfy confines:

FIXBCK == "SET FILE /ATTR=(RFM:FIX,LRL:32256)"

$ FIXBCK saveset.bck

(works for DOOM too smiley )

BTW, often a random zip-file gets its record attributes messed up -- it needs to be Stream-LF to unzip properly on VMS, so convert it (generate a stream_lf.fdl if needed):

$ CONVERT/FDL=stream_lf.fdl zipfile.zip zipfile.zip;


DOOM FOREVER!
Edited by fluidbyte on January 12 2015 18:30
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malmberg
August 04 2022
No more VAX hobbyist licenses. Community licenses for Alpha/IA64/X86_64 VMS Software Inc. Commercial VMS software licenses for VAX available from HPE.

ozboomer
July 20 2022
Just re-visiting.. No more hobbyist licenses? Is that from vmssoftware.com, no 'community' licenses?

valdirfranco
July 01 2022
No more hobbyist license...sad

mister_wavey
February 12 2022
I recall that the disks failed on the public access VMS systems that included Fafner

parwezw
January 03 2022
Anyone know what happened to FAFNER.DYNDS.ORG? I had a hobbyist account here but can longer access the site.

gtackett
October 27 2021
Make that DECdfs _2.1A_ for Vax

gtackett
October 27 2021
I'm looking for DECdfs V2.4A kit for VAX. Asking here just in case anyone is still listening.

MarkRLV
September 17 2021
At one time, didn't this web site have a job board? I would love to use my legacy skills one last time in my career.

malmberg
January 18 2021
New Hobbyist PAKs for VAX/VMS are no longer available according to reports. Only commercial licenses are reported to be for sale from HPE

dfilip
January 16 2021
Can someone please point me to hobbyist license pak? I'm looking for VAX/VMS 7.1, DECnet Phase IV, and UCX/TCPIP ... have the 7.1 media, need the license paks ... thanks!

Bart
October 16 2020
OpenVMS, and this website!

malmberg
September 05 2020
VSI community non-commercial licenses for AXP/IA64 are available now.

malmberg
September 05 2020
See the forum about licensing. Don't know if HPE hobby licenses still being issued. Commercial licenses still being sold.

silfox70
September 01 2020
I need the license for OpenVMS7.3. Where can I find them?

malmberg
August 29 2020
Eisner, which is currently being moved, got an SSH update and the keys were updated to more modern encryption standards.

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